Still no Flash on the iPhone… or is there?

October 5th, 2011

We’ve all had the wonderful experience of pounding our heads against the wall because of the iPhone app we’re playing. We just can’t seem to kill the last pig, feed the monster his candy, or stop an onslaught of brutal enemies with our puny towers. The latest offering of addicting, head pounding games that I’ve picked up is called ‘Monster Blast’ a new app from PopLobby. There is something subtly different about this game however, it was built in Flash.

The thing that surprised me most was that if I hadn’t been told it was a Flash game, I never would have known. Unlike some of the early Flash-to-iPhone ports, this app performed really well for a game that includes physics, lots of moving objects, and a layered moving background. So how did this game make it from the Flash platform to the iPhone?

Being able to publish a Flash game for the iPhone is nothing ground breakingly new. When Adobe released Flash CS5, the ability to package for iPhone was included in the software. About a week before it was released, however, Apple changed the App Store developer license so that no 3rd party publishing tools could create apps for the App Store. Round house kick to the face, Adobe. Then about 6 months later, Apple pulled a “Just kidding!” and apps from 3rd party tools could hit the shelves again. Apparently, since that initial release, Adobe has been making some major improvements to their iPhone packager. It appears that apps built with their software can now compete with those built in native Objective-C.

I still wanted to know why someone would choose Flash as a publishing platform for an Apple product so I contacted the PopLobby developers. They started by musing that there was something strangely satisfying about building the app in Windows, packaging it with Adobe, and seeing it run on an Apple device. Seriously though, they did have some valid points. While they acknowledged that the performance wasn’t as good as a native app, they said building the game with Flash gave them the ability to quickly distribute it internally for testing – no iPhone needed. In addition, they were able to quickly build a Flash based WYSIWYG level builder to help with the development. Finally, since they are all ActionScript 3.0 (Flash’s scripting language) developers they didn’t have to learn anything new. As long as they stuck to mobile best practices and relentlessly tested and retested the game, in the end Monster Blast turned out better than they had hoped.

So, while your mobile web browser won’t be displaying Flash content any time soon—or ever most likely, Flash has found a way to run on the iPhone and does so pretty well. As long as solid games like Monster Blast keep popping up, I don’t care what they are built in as long as it gives me a brilliantly frustrating way to pass some time on a long flight, standing in line, or taking care of some “business” In the potty.

Dustin Christensen is the Director of Course Development for Enspark. He is most likely going to upgrade to the iPhone 4s.

Enspark 2.0: New Office

October 5th, 2010

We’re very excited to get moved into our new location in Orem, UT right off of the I-15 freeway in a brand new building. We’ve got more space for growth, better views, bigger offices, and hopefully brighter futures :)

See You at DevLearn 2010!

October 5th, 2010

eLearning Conference Exhibitor

Enspark is Hiring a Creative/Visual Director

July 1st, 2010

Do you or someone you know have mad design skills and enjoy working in a fun, fast-moving, innovative company?

Check out Enspark’s latest Job Posting and send us a resumé!

See you at eLearning DevCon 2010

June 10th, 2010

eLearning DevCon 2010Enspark will be participating and sponsoring at the eLearning DevCon 2010 conference in Salt Lake City, Utah.

Cahlan Sharp will be presenting two pre-conference workshops:

  • Using Adobe Flash to Create eLearning from the Ground Up (2 days)
  • Beginning Adobe Flash ActionScript 3 (1 day)

Cahlan will also be presenting a few sessions during the main portion of the conference, including:

  • BYOL (Bring Your Own Laptop): ActionScript 3.0 Bootcamp (Wednesday, June 16: 1:55pm – 4pm and Friday, June 18: 9:45am – 11:50am)
  • Improve your eLearning ROI and Bottom Line with Analytics (Friday, June 18: 8:30am – 9:25am)
  • Vendor Session: Using the Learning Analytics Dashboard to Improve eLearning ROI (Thursday, June 17: 8:30am – 9:25am)

If you’re attending DevCon 2010 next week, come participate in one of the sessions or stop by our booth and say hello!

Introducing the Enspark Activity Builder

May 25th, 2010

Engaging eLearning Activities

We’re very excited to announce the launch of our Enspark Activity Builder. The Enspark Activity Builder is an Adobe AIR application that you can use to manage your eLearning Activity Library. It is a completely free tool that allows you to download, purchase, manage, customize, and ultimately publish all of your Enspark eLearning Activities.

We’ve been building eLearning Activities, games, and interactions for almost 6 years now. We’ve learned a lot. Our Activity Builder reflects countless experiences with building products for our clients, as well as our own expertise and what we believe will really benefit you and your eLearning designs.

Here are some of the core beliefs around which we’ve built our Activity Builder as well as our expanding library of activities:

  1. No expensive software. If you’re like any of the other thousands of eLearning content creators out there, you’ve probably had to purchase a host of very expensive software. We don’t want to add to the burden. Why should you have to buy Flash just to make some simple changes to an interaction or game? Activity Builder is completely FREE, you don’t pay a dime to use any part of it.
  2. No limits. We don’t hinder you in any way from making as many customizations of our activities as you want. Go nuts!
  3. Simplicity. We’ve worked hard to make the process for purchasing, downloading, installing, customization and publishing as simple as possible.  The fewer things you have to do, the better.

We hope you enjoy the Activity Builder, and that it helps you to create better, more engaging eLearning. Please drop us a note if you have any feedback, issues, or love to send our way.

A New Look

May 11th, 2010

elearning company

Enspark is proud to announce our new website. We’ve given a complete face lift to our old website, and added a lot of information. Some highlights include:

  • Off-the-shelf courses, showcasing some of our workplace, conduct, and management training courses.
  • Our Analytics page has been revamped and improved.
  • An Activities section focused on our upcoming activity releases.
  • Even more Services that we offer.

We feel like this website is a much-needed improvement on our previous version, and we hope it gives our clients as well as potential clients easy access to anything we offer that they might need.

Almost there …

April 13th, 2010

Welcome to the Enspark blog!

We’ve got a lot to do, and we’re still working on our new website release … but we’ll have more to talk about in the coming days.